APPROACHES TO RESTORING THE PERFORMANCE OF THE BODY OF E-ATHLETES
DOI:
https://doi.org/10.32782/spectrum/2024-2-12Keywords:
sports training, stimulation, computer games, electronic sports, ergonomics, e-athletes, programming, recoveryAbstract
A body of research has been developed concerning the potential for programming and implementing methods to enhance the performance of esports athletes during training. The objective was to ascertain the prerequisites for enhancing the performance of esports athletes. Results. The results delineate the aspects of athletes’ performance that are most affected by fatigue resulting from prolonged gaming activity. Players are engaged in lowmotion intellectual work that requires significant involvement of psychological functions and analyzers. In general, the fatigue experienced by esports athletes manifests in two distinct ways: firstly, as localized discomfort at the organ level, and secondly, as a pervasive impact on the psychological sphere. Nevertheless, the creation of a comprehensive training program necessitates the development of a comprehensive training process. An important part of its structure is the systematic use of means to restore and stimulate the players’ performance. Discussion. One of the primary challenges impeding the optimal performance of esports athletes is the dearth of physical activity during gameplay and the absence of guidelines for its incorporation into the training process. This is due to the lack of a clear correlation between game success and the level of physical and functional preparedness of players. Conversely, fatigue manifests at the sensory and local levels, which has a negligible impact on overall performance. At the same time, the intensity of gaming activity significantly affects the psychological state of players. The identified areas in which the fatigue of esportsmen develops most of all require finding ways to normalize it by using appropriate means of recovery and stimulation of performance. The choice of means and methods of recovery should take into account their target orientation and the possibility of combining them in order to achieve maximum efficiency. The peculiarity of programming the means of restoring the performance of esportsmen is the use of dosed physical activity as one of the factors that can be the basis of a separate group of means. Conclusion. It is essential to thoroughly study the peculiarities of fatigue in players in different structural links of the training process. There is a need to develop comprehensive programs of measures to ensure proper recovery and stimulation of esportsmen’s performance. The main approaches to restoring the performance of esportsmen after training loads are the inclusion of pedagogical, biomedical and psychological means of recovery at the operational, current and stage levels of the training process using the principle of feedback.
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